Skip to content
Pruning My Pothos
Field notes
BreakdownsProjectsTools & SDKsMethodologyAbout
SUBSCRIBE
Themed Match

#skills

Index listing of all 6 items tagged with #skills.

System Article

Designing Reusable AI Skills

How to design AI skills with clear boundaries, input and output contracts, tool limits, side-effect controls, and escalation paths.

View item →
System Article

Skill Evaluation and Versioning

How to define expected behavior, detect regressions, version skill changes safely, and decide when rollback is the right move.

View item →
System Article

Skills vs Prompts vs Agents

A prompt is one instruction, a skill is a reusable capability, an agent decides what to do next. Here is where each belongs and how to tell which you need.

View item →
System Article

What a Skill Is in AI Systems

A practical definition of skills as reusable execution units that sit between prompts and workflows in modern AI systems.

View item →
System Article

What a System Prompt Actually Is

A system prompt is standing configuration for a whole session, not a request. What belongs in one, what does not, and where the line sits between a system prompt and a skill.

View item →
Shelf / shared-resources

AI skill design templates

Three compact templates for defining, reviewing, and composing AI skills as reusable execution units.

View item →
← Back to Tags
Systems

Open-source utilities, visual canvases, and evaluation harness templates for AI-assisted workflow development.

Ecosystem
Browse StoreInteractive CanvasesCommand Documentation
Newsletter

AI systems and news, written by one person who builds with it.

Set in Schibsted Grotesk & IBM Plex Mono

© 2026 Pruning My Pothos. All rights reserved. · [email protected]

SystemsSentimentsWriting Archive